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Skyrim bound weapon mod
Skyrim bound weapon mod





skyrim bound weapon mod skyrim bound weapon mod

GaigeTheMechromancer released a mod with intrinsic compatibility: Enchant Bound Weapons.Your MCM Damage Settings will automatically be overruled by these options. This damage is physical, stacks with weapon perks (but not skills) and is reduced by enemy armor rating.įurther damage options are available which can be loaded below Bound Armory in your load order.

skyrim bound weapon mod

The default selection is Magicka absorption.īound Weapons gain 1% of your current Magicka as bonus damage per Conjuration Mastery and Dual Casting Perk (That is: With Conjuration Dual Casting, Novice, Apprentice, Adept, Expert and Master Conjuration you gain 7% of your current Magicka as bonus damage). To gain the elemental and sun damage, you also need to summon an atronarch of the respective element or an undead. The effect depends on your choice of Spell School in the Damage Settings in the MCM.Īvailable Options include: No special effect Magicka, Health or Stamina absorption a stagger effect or elemental and sun damage. The damage scaling can be disabled in the MCM under Damage Settings.īound Weapons cast Soul Trap on targets and receive a special effect. This damage is physical, stacks with weapon perks and skill level and is reduced by enemy armor rating. Separately, the following Tools Spells can be found:īound Weapons deal daedric levels of damage and gain 10% of your Conjuration skill level as bonus damage. Sword, War Axe, Mace, Dagger, Blades Sword (Katana), Short Sword, Short Spear, Hatchet, Hammer, Club, Punch Dagger, Katar, Ancient Ulak, Ulak, Flameless Sword, Flameless Daggerīattleaxe, Greatsword, Warhammer, Halberd, Scythe, Glaive, Trident, Long Mace, Quarterstaff, Flameless Battleaxeīow, Crossbow, Flameless Bow, Flameless Crossbow There are two spells for One-handed Weapons, so you can have a different weapon in each hand. Simply select the type of weapon each spell shall summon in the MCM under Bound Armory -> Weapon Selection. The weapon selection, damage scaling and special effects can all be selected and adjusted in a mod configuration menu (MCM). Covers all your Bound Weapon needs - now with MCM support:ģ2 different bound weapons and tools to chose from, adjustable damage scaling, improved visuals - complete with a neat MCMīound Armory Extravaganza adds tons of new bound weapons and adds damage scaling and special effects based on your conjuration perk selection.







Skyrim bound weapon mod